Here is some more of my older game art that I am migrating over to Artstation from my old portfolio site, from my time at the EA Los Angeles Studio from 2011-2013. During that time I worked on Metal of Honor Warfighter / Army of Two / and some brief work on Battlefield 4 Multiplayer maps. Unfortunately the only screenshots I manages to take with me were from Metal of Honor. The screenshots were ( if memory serves? ) from the game running on a PS3 dev kit, so I do think the detail levels were slightly reduced from these screen shots for the shipping build, again, if I am remembering correctly. This game was running in the older Frostbite 2 engine ( pre-PBR rendering ) and I especially enjoyed my time at EA using Frostbite as it was my first time using a modern engine with a stand-alone editor and a node-based shader editor. I especially had a TON of fun learning the shader editor which was also great as that knowledge carried over almost 1 to 1 when I started using UE4. The first set of city screenshots are from the Somalia Map which I was the level owner for, so most of the environment work shown is mine, and the second set is from the Darra map which a friend of mine was the level owner on, and I ended up helping out with the end part of the map. ( both of these maps were from the single player missions ) Thanks everyone!